Welcome to Tokyo

Game development is one of those careers in which you'd be forever traveling for the job, and believe me I'm not complaining. Having started in my hometown of Amman and through the wonderful world of game development I have traveled the world, most recently I have lived in beautiful New Zealand for over three years where … Continue reading Welcome to Tokyo

The impact of resident evil 4

The Resident Evil series was always critically and commercially successful. It single handedly defined the survival horror genre, the first 3 sections of the game set the player against pre-rendered back grounds of spooky mansions and cities in zombie chaos, after several spin offs, prequels and side stories creator Shinji Mikami wanted to take the … Continue reading The impact of resident evil 4

Better Living Through Games

In Summer 2009, the UK's Guardian newspaper has a problem: an enormous pile of receipts. British politicians had been caught filing what would total millions of pounds' worth of bogus personal expenses. to try to quell the uproar, the government scanned hundreds of thousands of receipts from members of Parliament and dumped the files online - … Continue reading Better Living Through Games

Space Invaders accidentally invents difficulty curves

When someone says "retro arcade game", there's a pretty good chance that a picture of one of these little blocky aliens pops into your head.  1978's Space invaders was so influential that even Shigeru Miyamoto, the creator of Nintendo's cornerstone franchises, has pointed to it as the game that "revolutionized the industry".  Like all retro … Continue reading Space Invaders accidentally invents difficulty curves