Had a wonderful visit to Karlstad university facilitated by the wonderful peeps at the greatest Journey, who made this humbling video that I would like to share. Students came around for a lunch time lecture and some project reviews later on. Shout out to Forgebyte Studio and Team Velocita. Great to spend time together and … Continue reading Talk at Karlstad University – Karlstad – April 2022
Author: Fawzi Mesmar
Game design challenge at GDC – March 2022
As part of the free to play summit part of GDC, I took part in the game design challenge for the year. For many years, the Game Design Challenge was one of the most popular sessions at the GDC. Now, the advisory board of the Free-to-Play Summit is proud to revive this GDC tradition, with … Continue reading Game design challenge at GDC – March 2022
حوار تلفزيوني على برنامج العشية – Feb 2022
https://youtu.be/0IQ0pOOb3Ng قناة 218 تعمل على تغطية الجانب الإخباري والترفيهي للحدث ليبياً وعالمياً عبر سلسلة تقارير تواكب الحدث وترصده أحياناً من عين المكان عبر شبكة مراسليها داخل ليبيا وخارجها، بالإضافة إلى برامج منوعة تُلبّي ذوق مختلف الشرائح. تسعى 218 لإبراز الصورة الإيجابية لليبيا ومواطنيها مع التركيز على أعلى درجات المصداقية في نقل الوقائع عبر فريق صحفي … Continue reading حوار تلفزيوني على برنامج العشية – Feb 2022
Top 15 games of the year 2021
Making games is pretty hard, making games during a pandemic is a different level of diffcult. It's a miracle games get finished and released at all, all the more impressive when some really awesome games that went through a bulk of their Dev time under crazy circumstances actually launched this year. I played a bunch. … Continue reading Top 15 games of the year 2021
new role – vp editorial at ubisoft
The cat's out of the bag, after a ton of articles on gaming media. November 26th was my last day at DICE and EA. From the live services of Battlefield V and Star Wars Battlefront II to the world wide launch of Battlefield 2042 I am in awe and inspiration by what the talented team … Continue reading new role – vp editorial at ubisoft
Comic con africa panel, november 2021
Had a lovely time as part of a panel with Abigail Rindo (Narrative design director at King) and Celia Hodent (UX expert at Epic) talking about the creative process, game development and our careers around the industry. https://comicconafrica.co.za/business-of-gaming/
INTERVIEW AT LIVEHEALHTY ARABIC PODCAST, DUBAI, NOVEMBER 2021
I got interviewed about my work and my career with the peeps over at live healthy magazine in the Emirates, coming out later this month on their website. https://www.livehealthymag.com/ar/
Talk at Serbian games association – october 2021
Connected with the SGA to do a virtual presentation on my ongoing research topic of creativity, originality and ideation. It was my first time participating with the organizers though i have worked with many of the developers before in Google mentorship events. Looking forward to being there in person next time. http://sga.rs/en/programs/creative-process-that-drives-successful-game-design-by-fawzy-mesmar/
Level up rome – September 2021
THE CREATIVE PROCESS ABSTRACTThe talk tries to describe what are ideas, where do they come from, how can we come up with better ideas and what is originality and how can we become more original in creating video games and present key ways to become more creative in our work. AUDIENCEAny TALK (GAME DESIGN)22/09/2021 from … Continue reading Level up rome – September 2021
Panel at Devcom with Nier Creative team – August 2021
Join Yoko Taro, Yosuke Saito, and Saki Ito for a fireside chat on Square Enix' NieR Replicant ver.1.22474487139..., hosted by Fawzi Mesmar at devcom conference on Aug. 24th, 11am-12pm CEST! you can find a recording of the session for everyone on our Twitch channel twitch.tv/devcom_global
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