Connected with the SGA to do a virtual presentation on my ongoing research topic of creativity, originality and ideation. It was my first time participating with the organizers though i have worked with many of the developers before in Google mentorship events. Looking forward to being there in person next time. http://sga.rs/en/programs/creative-process-that-drives-successful-game-design-by-fawzy-mesmar/
THE CREATIVE PROCESS ABSTRACTThe talk tries to describe what are ideas, where do they come from, how can we come up with better ideas and what is originality and how can we become more original in creating video games and present key ways to become more creative in our work. AUDIENCEAny TALK (GAME DESIGN)22/09/2021 from … Continue reading Level up rome – September 2021
Join Yoko Taro, Yosuke Saito, and Saki Ito for a fireside chat on Square Enix' NieR Replicant ver.1.22474487139..., hosted by Fawzi Mesmar at devcom conference on Aug. 24th, 11am-12pm CEST! you can find a recording of the session for everyone on our Twitch channel twitch.tv/devcom_global
https://www.youtube.com/watch?v=e8Ivwpz-dpI I recorded a fun coversation and interview in Hadith tech, a pan arab tech initiatve sponsored by Github which can be found entirely on this youtube link (in Arabic language) It was discussing my journey and career in making video games, Where game development in the middle east is at and what game design … Continue reading حديث تقني مع فوزي مسمار – August 2021
Clash of Realities is an international research conference providing the opportunity for interdisciplinary exchange and dialogue. Experts from the academy, science and research, economics, politics, and the game industry will discuss pressing questions concerning the artistic design, technological development, and social perception of digital games, as well as the spreading of games literacy. In collaboration … Continue reading Clash of Realities – Cologne July 2021
Super amazing seeing full classes of students at SMU guildhall! Looking forward to doing talks in person again soon!
Rami and myself caught up with our friends at Google indie accelerator and lots of local scene and community leaders from different countries to share our experiences around that topic from various locations around the world.
After years of working on it, it's been tremendous to be able to talk about the game that I've been working on! Battlefield 2042 has finally been announced to the world to acclaim by the community and a very warm reception. https://youtu.be/ASzOzrB-a9E It's been an absolute privilege to lead one of the best design teams … Continue reading Battlefield 2042 at E3 – June 2021
Had a great time talking to the community at the great journey, I did a talk and a Q&A session with the attendees afterwards. Always exciting to support the local community. I then did an interview with the wonderful Amanda Monfrooe whose witty writing made me sound much smarter than i actually am, full interview … Continue reading The Great Journey Talk and interview – April 2021
For the Grads In Game Student Conference, I shared my insight on the creative process of designing games. The talk discussed what game ideas are, where they come from and how can we come up with better ideas. I also looked at originality in games and how can we become more original in creating video … Continue reading Grads in Games Conference – April 2021