2014 wasn't exactly a good year for games, and in the scope of the upcoming massive year of 2015 it will probably be a very forgettable year in terms of releases, it will be remembered however for buggy releases and games that didn't work half the time. That said, there are gems to be dug up … Continue reading Top 10 games of 2014
Welcome to Tokyo
Game development is one of those careers in which you'd be forever traveling for the job, and believe me I'm not complaining. Having started in my hometown of Amman and through the wonderful world of game development I have traveled the world, most recently I have lived in beautiful New Zealand for over three years where … Continue reading Welcome to Tokyo
NZGDC 2014
I thought I'll write this post while I have the time and while it's still current, Today I had a presentation in NZGDC14 regarding my points of view on free to play monetization game design. As usual I'd like to share the slides so that if someone wanted notes, or just the gist of what … Continue reading NZGDC 2014
GDC 2014
Outside of my hotel in Union Square San Francisco preparing for the first day of GDC 2014 GDC is by far my favorite game show/convention. Unlike E3, TGS and PAX which are media and marketing focused, this is an event dedicated specifically to the game developers themselves, all though announcements are made at GDC … Continue reading GDC 2014
Top 10 Games of 2013
I thought the best way of beginning a new year is to showcase the best games I've played through out the past year of 2013, these games are outstanding and goes without saying that I recommend them highly. Instead of creating a list that you guys might ruin by scrolling down instantly, I've updated … Continue reading Top 10 Games of 2013
Freemium Game Design Workshop at Media Design school
I held a game design workshop at the media design school earlier last week, I tweeted about it and some people were interested in coming, but I didn't know at the time that it's only for students, I felt a bit bad for that so I decided to share the presentation here, sorry if I … Continue reading Freemium Game Design Workshop at Media Design school
PAX Melbourne 2013
So I flew over the Melbourne this weekend to attend the first ever PAX to take place outside the united states. It was my first time in Australia as well, and I had a blast catching up with old friends and doing all sorts of Nerdy things. I couldn't turn down a second chance to … Continue reading PAX Melbourne 2013
NZGDC 2013
On Friday the 28th of June, I had the pleasure of attending New Zealand Game Developers conference as a speaker and panelist. I was surprised to be granted the auditorium for my speech about the future of Freemium games. My talk was titled: "Evolve or Die: Free 2 play is free 2 innovate" Myself during the Evolve … Continue reading NZGDC 2013
The Console Wars – XMas 1990
Quote from video: "This Xmas could be Nintendo's last says industry analysts" This stopped me to think, that people have been saying this about Nintendo in almost every console cycle. This video is 23 years old. "I saw a video clip from 1990 or 1991. It was a clip off of Good Morning America," … Continue reading The Console Wars – XMas 1990
E3 2013
This year's E3 was special in many ways which is awesome as it was my first E3. I've been to multiple game shows before including the Tokyo Game show and GDC multiple time. It was very similar to my TGS 2006 experience in the sense that it was also the year in which the … Continue reading E3 2013
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