I thought I’ll write this post while I have the time and while it’s still current, Today I had a presentation in NZGDC14 regarding my points of view on free to play monetization game design. As usual I’d like to share the slides so that if someone wanted notes, or just the gist of what I was talking about can just browse through the ppt and get an idea.
Had a blast catching up with all the other Devs around NZ and thanks for the NZGDA for organizing, looking forward to next year!
UPDATE: Video of the presentation available in full here.
2 thoughts on “NZGDC 2014”
Hi. I enjoyed your talk at GDC. How to de-sleaze free to play was a big theme that day, and important for all of us.
Thanks a lot! I'm glad you felt that way
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