Outside of my hotel in Union Square San Francisco preparing for the first day of GDC 2014 GDC is by far my favorite game show/convention. Unlike E3, TGS and PAX which are media and marketing focused, this is an event dedicated specifically to the game developers themselves, all though announcements are made at GDC … Continue reading GDC 2014
Category: Conferences
PAX Melbourne 2013
So I flew over the Melbourne this weekend to attend the first ever PAX to take place outside the united states. It was my first time in Australia as well, and I had a blast catching up with old friends and doing all sorts of Nerdy things. I couldn't turn down a second chance to … Continue reading PAX Melbourne 2013
NZGDC 2013
On Friday the 28th of June, I had the pleasure of attending New Zealand Game Developers conference as a speaker and panelist. I was surprised to be granted the auditorium for my speech about the future of Freemium games. My talk was titled: "Evolve or Die: Free 2 play is free 2 innovate" Myself during the Evolve … Continue reading NZGDC 2013
E3 2013
This year's E3 was special in many ways which is awesome as it was my first E3. I've been to multiple game shows before including the Tokyo Game show and GDC multiple time. It was very similar to my TGS 2006 experience in the sense that it was also the year in which the … Continue reading E3 2013
Game jams and Game lectures
A couple of weeks back, I was asked to do a series of workshops at the Media Design School here in Auckland, with introductory level topics about the theory and application of game design. I have presented one lecture about Game design Theory VS practice under the title applied game design 2 weeks a go … Continue reading Game jams and Game lectures